Specialist classes like Rogues and Monks focus on their class gimmicks and mechanics. Hence you'll see a lot of caster builds look like Sorc 38/Paladin 1/Monk 1, or Wizard 38/Ranger 1/Shadowdancer 1. Cleric's Divine Favor, Greater Magic Weapon and Magic Vestment all max out at Cleric 15.Ĭaster builds on the other hand focus on making sure their spells are difficult to resist and save against, so they'll try to maximize their caster level and look for classes where 1 to 3 levels can give a lot of bang for buck. Most of Bard Song's benefits and spells are granted by Bard 16. If it's a caster, you'll need to plan out your mental stats like Int, Wis and Cha and do research on how each ability or spell scales. It could be another melee class like Rogue, Dwarven Defender or Weapon Master where you check the Wiki, take the right amount of levels, get nice abilities and done. Most multiclass builds fall into one of 3 major categories or goals.įrom a generalist melee character's point of view, such as a Fighter, it'd be about getting access to either skills or buffs to fight better. Very broadly, a character multiclasses because there are specific abilities that it wants which its existing class cannot give. A fighter/wizardrequires muchĭifferent tactics than a single class fighter or wizard. Play your multi class character properly, as her multi class. Slow, haste and mirror image is perhaps more dangerous than a fighter 20.Ĩ. Aįighter 15 wizard 5 is clearly fighter=offense and defense, wizard = support. So this combo is fighter=support, wizard =offence+defense. Aįighter 5 wizard 15 is a wizard with a much more HP and fortitude saves, had an easy start asĪ fighter, continue with hack and cast and then mostly cast but can definitely make a strong Define the role of each class for your character for each part of your level progression. Do some reading at in-game texts about classes, races, alignments, skills and feats.ħ. Succeed with a decent dual class character at least first.Ħ. Mainįactors here are HP and desirable class levelsĥ. You must have predefined the class to start and when switched to the second class. Be especiallyĬareful on race favorite class, starting abilities and alignment requirementsĤ. Your character generation choices must be set to well serve both classes. * You henchman class should also be different than your classes, fighter/wizard+Tomi >ģ. The chosen classes abilities must be as different as possible, fighter/wizard > fighter/barbarian You need at least average knowledge of the classes you choseĢ. To multi class properly you need to consider the following:ġ. A level lower than this, how you build each class of a multi class character is also important, something also vital for single class characters. You become weaker if your combination choice is poor but more powerful than single class if your combination is correct. Multi-classing is equal to single class in theory but in reality is two-fold. Very difficult subject to explain in a thread, but i give it a try. Lastly, some builds that may suit you (perhaps check out the whole forum there as well, there may be others that fit your fancy: Multiclassic also adds a lot more "flavour" to your character to make it more fun to play. Sticking to a single class in NWN is mostly gimping yourself unnecessarily. Multiclass is something to be embraced, not feared. There is no "Eldrich Knight" class in NWN 1, so getting Wizard's AB up is not really viable. Bard's are okay, but they were much better in NWN 2. With Cleric though, more is better - I would want to max Cleric and possibly only put a few Fighter levels in for feats. Infact, Cleric's make the best "Fighter's" in the game because with a single spell they can raise their AB to that of a Fighter. Cleric's make the best "spellswords" in this game. As Lady Crimson says, Wizard + Fighter in NWN is not such a good idea.
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